
"Common Knowledge": Lumine is commonly misinterpreted as The Man Behind the Man to Sigma, in control from the very start. Even as we speak, Mavericks are causing havoc."
Here, if one character loses all of their hit-points and your other character is fine, they will switch places with the fallen teammate (except when falling into an instant-death trap) and they can be brought back if the player can fill the AT Gauge to full.
In X7, Lazy Backup ensues if the player lost the current character, they lose a life regardless of their partner's condition. Secret power-ups and upgrades are back to being hidden throughout the stages without any injured Reploid tied to them. After getting progressively worse since its inception in X5, X8 finally did away with rescuing Reploids altogether, allowing players to focus on the action. Following the last three games, you now have the option of not taking a navigator to a stage, meaning if you find the "Can you hear me?" sound prompt annoying and/or you just want to play the game without interruptions, you don't have to deal with it at all. Ass Pull: Some may feel that the twist of Lumine being Evil All Along is boring and contrived, having little to no Foreshadowing besides the ham-fisted opening cutscene, and that it came out of nowhere for no reason other than to have a final boss that wasn't Sigma.